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- *----------------*
- | ANIPLAYER 2.09 |
- *----------------*
-
-
- Introduction:
- -------------
-
- This Shareware is a media player written entirely in assembler 68000
- and DSP 56001 (for picture uncompression).
- It can read:
- - QuickTime Movies (MOV).
- Video For Windows (AVI).
- Autodesk Animator (FLI/FLC/FLH).
- MPEG 1/2 (MPG).
- - Interactive Video QuickTime VR (MOV with mouse control).
- - Sounds Audio Visual Research (AVR).
- Microsoft RIFF-WAVE (WAV).
- Apple Interchange File Format (AIF).
- Real Audio (RA 14.4K and 28.8K).
- MPEG 1/2 Audio Layer 1,2,3 (MP1/2/3).
- - JPEG pictures.
-
- It has been written and particularly optimised for the FALCON.
- The file is being read in direct to disk (D2D) mode, so therefore the
- program requires less memory to work.
- On the Falcon, with a True Color display and the DSP, you can get a
- very smooth animation with sound and without skipping any picture
- (a fast CD-ROM drive is required).
- For the moment, only some image compressions use the DSP. The main
- one is the Cinepak (CVID).
-
- The display is in a window, and it's possible to move through the
- movie (using the cursor or tape-recorder buttons) except for
- FLI/FLC/FLH files.
-
- The program supports the VA_START protocol. This enables you to load
- a movie by double-clicking on it (if Aniplayer is assigned for
- AVI/MOV/FLI/MPG/AVR/WAV/AIF/RA/MP/JPG) under the desktop. The program
- will start only once. AV_SENDKEY is also supported. Drag & Drop
- with window is possible.
- The program also works as a desk-accessory when renamed as *.ACC.
- Multitasking is supported as well as TTP mode with command line
- parameters.
-
- Aniplayer supports ID4-OLGA protocol (for example as a plug-in for
- your favourite browser).
-
- The program is in french (integrated RSC file) but works in english
- if the file N_FRENCH.TXT appears in the same directory as ANIPLAY.PRG.
-
-
- Required Hardware:
- ------------------
-
- FALCON advised for true color and DSP.
- TT with graphic card 32768/65536 colors advised.
- Other TOS machine with at least an 68030 and 2 Mbytes of ram (there is
- a risk of 3 bombs on ST(E) because of the large amount of compressions).
- Most graphic modes are supported :
- - All screen resolutions on the FALCON.
- - All ATARI graphics modes using planes.
- - The graphics cards true color 24 bits (type 32 bits motorola
- for PowerMac, or NOVA ET4000 for HADES).
- - The graphic cards 32768/65536 colors Motorola type (e.G.
- MATRIX) or Intel type (for example NOVA).
- - The graphic cards using 256 colors without planes.
- The program works equally well without DMA sound, in this case it's
- the YAMAHA which is used (always in direct to disk) or PSOUND card
- (on the HADES).
- The floating point coprocessor (68882) is only required for Real Audio
- 28.8K.
-
-
- Informations:
- -------------
-
- A short help is available (HELP) describing the program and its
- options. BubbleGEM may also be installed. The complete documentation
- can be obtained using the hypertext under ST-Guide.
-
- The speed limitations are caused by transfers from the 68030 to
- the DSP in order to decompress the picture and from DSP to 68030
- in order to display the result (transfer of bytes at 16MHz without
- accelerator card).
-
- The informations line of the window displays the following indications:
- - The time passed in seconds.
- - The maximun CPU time occupation in % (over the 20 last pictures),
- a value in excess of a 100 % normally indicates that the speed in
- frames per second is not reached.
- - In single step, it's the number of current picture which is
- displayed instead of maximun CPU time occupation.
- - Number of frames by second.
-
- The graphic mode where you get the fastest display is True Color on
- the FALCON, or in 32768/65536 colors on graphics card for TT or
- HADES.
-
- If the graphic mode is in 256 colors, the movies in 16 millions and
- in 32768 colors are dithered (this slows down the display). If the
- graphic mode is in less than 256 colors, the picture is dithered
- to monochrome (this also slows down the display), or 16 colors in
- this graphic mode.
-
- It's possible to save the movie (all or a part) in this file formats
- in relation to the screen resolution:
- - AVI, Video For Windows in Microsoft RLE 256 colors (RLE8).
- - MOV, QuickTime in:
- * Apple Animation RLE 256 colors (RLE8) if screen <= 256 colors.
- * Apple Animation RLE 32768 colors (RLE16) if screen > 256 colors.
- As the default, the selection of pictures starts to number from one up
- to the total number of pictures, or to the current picture if the
- pause is activated. A text shows the corresponding time, if the number
- of the starting or last picture is changed.
- A slider for quality (1 to 5) is only used for RLE16.
- During saving, a red button is displayed at the bottom of the window.
-
- It's possible to save the current picture or a selection of pictures
- in the file formats IMG or TGA, in relation to the screen resolution:
- - IMG, GEM Bit Image:
- * 256 colors if screen <= 256 colors (XIMG).
- * true color 24 bits if screen >= 256 colors.
- - TGA, Targa Image 2.0 in true color 24 bits:
- * conversion starts with 256 colors if screen <= 256 colors.
- * conversion starts with 256 colors if movie in 256 colors.
- * conversion starts with 16 bit high color.
- * 24 bits directly if screen is in 24 bit true color.
-
- As the default, the selection of pictures starts to number from one up
- to the total number of pictures, or to the current picture if the
- pause is activated. A text shows the corresponding time, if the number
- of the first or last picture is changed. The last 5 characters
- are used to number the files for the pictures (for example:
- FRM00001.IMG for the first picture).
- During saving, a red button is displayed at the bottom of the window.
-
- It's also possible to copy the current picture into the clipboard (^C)
- (GEM-file SCRAP.IMG).
-
- The formats of compression picture AVI/MOV recognized are:
- +-----------------------+----------+-------------+--------------------+
- | Name | Id | Colors | Remarks |
- +-----------------------+----------+-------------+--------------------+
- | Microsoft Video 1 MSVC| CRAM8 | 256 | with/without DSP |
- | | CRAM16 | 32768 | |
- | Radius Cinepak | CVID | 256 | |
- | | CVID | 16 millions | with/without DSP |
- | Intel Indeo R3.1 | IV31 | 16 millions | |
- | Intel Indeo R3.2 | IV32 | 16 millions | |
- | JFIF JPEG | JPEG | 16 millions | with/without DSP |
- | Apple Uncompressed | RAW1/2/4 | 2/4/16 | MOV RAW1/2/4 |
- | | RAW8/16 | 256/32768 | and RAW16/24/32 |
- | | RAW24/32 | 16 millions | not tested |
- | Microsoft RGB | RGB4/8/16| 16/256/32768| AVI RGB4/16/24 |
- | | RGB24 | 16 millions | not tested |
- | Apple Animation RLE | RLE1/2/4 | 2/4/16 | MOV RLE1/2/24/32 |
- | | RLE8/16 | 256/32768 | not tested |
- | | RLE24/32 | 16 millions | |
- | Microsoft RLE | RLE4/8 | 16/256 | AVI RLE4 not tested|
- | Apple Video RPZA | RPZA | 32768 | with/without DSP |
- | Apple Graphics SMC | SMC8 | 256 | MOV |
- | Component Video YUV2 | YUV2 | 16 millions | MOV not tested |
- | Intel Raw YUV9 (YVU9) | YUV9 | 16 millions | |
- +-----------------------+----------+-------------+--------------------+
- The DSP decompressions are possible in true color FALCON and all
- lower screen resolutions.
-
- The sound is played with the nearest machine frequency. The exact
- frequency is obtained by enabling 'resample'. Most of the time, the
- resample can quickly be computed by removing or adding a sample,
- otherwise the resample is obtained using linear interpollation
- (which is slower).
-
- It's possible to save the sound either with the file frequency if
- resample is not activated, or with the machine frequency if resample
- is activated. This can be in the following file formats:
- - AVR, Audio Visual Research (ATARI).
- - WAV, Microsoft RIFF-WAVE (PC).
- - AIF, Apple Interchange File Format (MAC).
- During saving, a red button is displayed at the bottom of the window.
-
- The formats of compression sound AVI/MOV/WAV recognized are:
- - MS_ADPCM: 16 bits AVI/WAV (APCM), codage on 4 bits.
- - DVI_ADPCM: 16 bits AVI/WAV (DVI), codage on 4 bits.
- - IMA4: 16 bits MOV, codage on 4 bits.
- - ALAW: 16 bits AVI/MOV/WAV (ALAW), codage on 8 bits.
- - MULAW: 16 bits AVI/WAV (ULAW), codage on 8 bits.
- - MAC3: 8 bits MOV, codage on 1/3 bit.
- - MAC6: 8 bits MOV, codage on 1/6 bit.
- - PCM: not compressed AVI/WAV.
- - RAW0: not compressed MOV.
- - RAW: not compressed MOV.
- - TWOS: not compressed signed MOV.
- - IN32: not compressed signed 16 bits stereo MOV.
-
- A single step mode exists (key '.'):
- - When playing is active, the pause is activated.
- - If pause is active, the next picture is displayed.
-
- The scan (key S) allows you to see all the pictures as fast as
- possible without sound. To start the scan you can also double-clic
- on the FF button in the window.
-
- The slide-show allows you to see all files from the same directory
- as they appear in the directory. If an error occurs, the reading
- continues with the next movie.
-
- During the reading of a file, it's possible to request informations
- about a movie (^I or I):
- - Movie informations:
- * size.
- * number of colors.
- * number of pictures.
- * number of frames per second.
- * step key-frames.
- * duration.
- * number of current picture.
- * type of compression.
- * name of compression.
- - Sound informations:
- * quality (8/16 bits mono/stereo).
- * file frequency.
- * machine frequency (nearest).
- * duration.
- * type of compression.
- - Memory informations:
- * size file buffers in bytes (decompression to screen or picture
- buffer).
- * size picture buffer in bytes (conversion screen format).
- * size screen buffer in bytes (buffer for redraws, is not used if
- direct screen is checked).
- * size of sound buffers in bytes.
- Or else, statistics can be obtained (^I or I):
- - Real time in seconds.
- - Frames displayed in %.
- - Average CPU time occupation in %.
- - Minimum CPU time occupation in %.
- - Maximum CPU time occupation in %.
- - Average number of frames per second.
-
-
- Shortcuts keyboard:
- -------------------
-
- <CTRL C> : Copy current image in GEM clipboard
- <CTRL E> : Save movie.
- <CTRL I> or <I> : Informations or statistics
- <CTRL L> : Open AVR/WAV/AIF/RA/MP? file.
- <CTRL M> : Save picture.
- <CTRL N> : Save sound.
- <CTRL O> : Open AVI/MOV/QT/FL?/MPG file.
- <CTRL P> : Open JPG file.
- <CTRL Q> : Quit program.
- <CTRL S> : Save config.
- <CTRL U> : Stop and close movie.
- < > : Switch pause / play movie.
- <.> : Single step.
- <-> or ⇩ : Sound level -
- <+> or ⇧ : Sound level +
- <0> or <F10> : Use DSP.
- <1> or <F1> : Direct screen.
- <2> or <F2> : Resample.
- <3> or <F3> : Shut-off sound.
- <4> or <F4> : Sound only.
- <5> or <F5> : Control slowness.
- <6> or <F6> : Pass pictures.
- <7> or <F7> : Tape-recorder.
- <8> or <F8> : Little window.
- <9> or <F9> : Without GEM.
- <A> : Loop mode.
- <B> : Quality.
- <C> : Switch color / black and white for CVID/JPEG/YUV/IV.
- <D> : Without D2D.
- <O> : Options menu.
- <P> : Play.
- <S> : Scan.
- ⇦ ⇨ : +/- 1 second (impossible for FLI/FLC/FLH).
- ⇦ ⇨ and <SHIFT> : +/- 10 seconds (impossible for FLI/FLC/FLH).
- ⇦ ⇨ and <CTRL> : +/- 60 seconds (impossible for FLI/FLC/FLH).
- <HELP> : Help.
- <UNDO> : Stop and close movie.
- <ESC> and 'quit at the end' not checked : Stop and close movie.
- <ESC> and 'quit at the end' checked : Quit program.
-
-
- Description of options:
- -----------------------
-
- The option 'use DSP' active the DSP for some compressions. When used,
- it's shown in the window (FALCON).
-
- The option 'direct screen' causes an extra acceleration of DSP, but
- the displays are less clean (waves on the screen) and the redraws are
- impossible. This option is not always available (256 colors and
- monochrome). In true color FALCON and direct screen, the DSP works
- in interrupt mode for transfers, and it's possible to decompress
- picture during loading of the next picture.
-
- The option 'quality' causes an acceleration of the decompression at
- the cost of color-quality (only without DSP). In true color FALCON or
- 32768/65536 colors, the quality is slightly less on compression CVID
- (Cinepak).
- In 256 colors, dithering is disabled for movies in 32768 and 16
- millions colors (this makes it faster without the DSP, but there is
- a substantial quality-loss).
- With compression IV31/32 (Intel Indeo), this option causes an
- acceleration of the decompression at the cost of color-quality.
-
- The option 'resample' converts sound to respect the frequency file
- (but can slow the machine for some frequencies). On a machine without
- DMA sound, this option is not available because it's possible to
- obtain the exact frequency with the YAMAHA.
-
- The option 'shut-off sound' cuts of the sound for example to answer a
- telephone call.
-
- The option 'sound only' allows you to listen to the sound correctly if
- the display is too slow (sound repeat).
-
- The option 'control slowness' causes an error message if the movie is
- too slow (sound repeat). This message offers to go down one octave,
- switch off the sound or ignore the problem.
-
- The option 'pass pictures' removes the sound repeat because if the
- display is too slow, the animation is stopped till the next entire
- picture. The pictures saved in memory are decompressed and inserted
- during free time (32 at maximum, in this case the size of file buffers
- is multiplied by 32, after this option is disabled).
-
- The option 'tape recorder' allows you to have the classic buttons to
- move through the movie, or a horizontal slider.
-
- The option 'little window' removes the buttons and the move-bar from
- the window to load movies with a larger display.
-
- The option 'without GEM' is the last possibility to increase
- display speed. Only the keyboard is tested directly (goodbye
- multitasking !). In this mode, it's possible to load a movie with a
- picture size of 320 * 240 in a screen resolution of 320 * 240. On a
- FALCON with TV monitor or VGA the display changes to L * H true
- color if the size of the picture does not exceed L * H. The current
- resolution is restored in case of an error or when stopped.
- FALCON L * H
- VGA 160 * 240 25,175 MHz
- VGA 320 * 240 25,175 MHz
- VGA 384 * 304 32 MHz (internal or external clock)
- VGA 640 * 480 50 MHz Centurbo II
- TV 320 * 240 32 MHz
- TV 640 * 480 32 MHz
-
- The option 'without D2D' loads the file into memory (when possible)
- before playing it. The sound is played in 'direct to memory'. Pictures
- are decompressed directly.
-
- The option 'loop mode' causes the file to start again at the end or
- to first file with slide-show.
-
- The option 'quit at the end' is useful if the program is called by
- another program with a command line. This option has no effect if the
- option loop mode is activated.
-
- The option 'pause at start' causes a pause on the first picture and
- equally on the end of file.
-
- The option 'without error' causes the suppression of the skip alerts
- box and the error 'End of file abnormal'.
-
- It's possible to save all options (^S).
-
-
- Display configuration:
- ----------------------
-
- The 'delay slide show picture' allows to fix the display during 0 to
- 99 seconds.
-
- The selection 'without GEM display' allows to choose the display mode
- when the option 'without GEM' is activated:
-
- - Automatic: Display changes on FALCON, and zoom 2X if the CPU is
- >= 68040 and the size of picture is <= 384 * 304 on VGA and
- 640 * 480 on TV.
- - Normal: Force normal size.
- - Zoom 2X: Force zoom 2X.
-
- The selection 'dithering in 256 colors' fix the palette used in 256
- colors for dithering:
-
- - Player palette: Fixed palette of 216 colors.
- - Current palette: Approximates colors with current palette.
-
- Configuration of 'File selector' possible:
-
- - Automatic: Uses Magic file selector (if Magic is installed).
- - TOS: Uses always TOS file selector.
- - No popup: Same as TOS, but removes popup-menu in main menu
- (selection *.*).
-
- The selection 'speed video without sound' allows to choose the
- number of frames by seconds for files without sound:
-
- - Normal: Speed of original file.
- - Forced: Force the number of frames by seconds at 1 to 99 (FLI
- files for example).
-
-
- Sound configuration:
- --------------------
-
- The selection 'direct to disk' allows to choose the playing mode:
-
- - Automatic: The direct to disk is always used if the file allows it.
- For example the preload of sound is used for Real Audio 28.8K files
- if the CPU is < 68060.
- - Preload: The preload of sound is used for AVI/MOV/RA/MP files. The
- option 'without D2D' (allowing to do D2RAM in loading all file in
- memory) is disabled in case preload sound is checked.
- - Force: Force the direct to disk for Real Audio 28.8K files.
-
- The selection 'sound system' changes configuration of playing sound:
-
- - Automatic: Uses directly the hardware if it's possible.
- - XBIOS: Force use of XBIOS if functions exists.
- - Analog: Uses two analogics channels.
- - Digital: Uses eight digital channels, normally for DSP port of FALCON
- (Analog 8 of Soundpool for example).
-
- The selection 'CD clock' allows on FALCON to choose the test of
- external clock (DSP connector) for CD frequencys:
-
- - Automatic: Test when Aniplayer is started.
- - Ignore: External clock ignored.
- - Force: Shows than external clock is connected without made a test.
-
- The selection 'Mode DSP MP3' allows on FALCON to choose the mode
- of work for DSP and MP3:
-
- - Normal: DSP transfers are normals (by host port).
- - DMA transfers DMA: DSP transfers DSP by the DMA and direct audio
- output (more fast).
-
- The selection 'Mode sans DSP MP3' allowsto choose the mode of
- decompression of MP3 with only the CPU:
-
- - Normal: Two channels are used for decompress MP3 stereo.
- - Force in mono: More fast with an MP3 stereo.
-
-
- Command ligne:
- --------------
-
- If the command line contains at least one of the following options,
- the program is started as a TTP program:
- +annnnnnnnnn : adress for control program (10 numbers max)
- +bnnnnn : force number of planes for screen (5 numbers max)
- +d : with DSP (-d: without DSP)
- +e : display errors (-e: without, default +e)
- +hnnnnn : force height of screen (5 numbers max)
- +i : loop (-i: without)
- +m : with pictures (-m: sound only)
- +o name_target : convert file (save in AVR/WAV/AIF/AVI/MOV)
- +p : with sound (-p: shut-off sound)
- +q : with quality (-q: without)
- +r : resample sound (-r: without)
- +s : pass pictures (-s: all pictures)
- +wnnnnn : force width of screen (5 numbers max)
- +xnnnnn, +ynnnnn: movie position (5 numbers max, default center)
- +znnnnnnnnnn : adress informations about movie (10 numbers max)
-
- The directory and name of file follow the options, e.G.:
- +d +r C:\MOVIES\X.MOV read X.MOV with dsp and resample.
- -p C:\MOVIERS\*.MOV read all MOV of directory without sound.
- +p C:\MOVIERS\*.* read all files of directory with sound.
-
- The options not showed proceed of ANIPLAY.INF file. If this file not
- exist, the default options are +d +i +m +p +q +r +s.
- The options direct screen, without GEM, and quit at the end are
- checked.
- The option control slowness and without D2D are not checked.
-
- This mode not work in screen resolutions 4 colors (GEM is not used).
- On FALCON, if the picture is lower or equal to 320 * 240, the screen
- resolution change in true color.
- If the movie position is checked (+x +y), the screen resolution
- doesn't change in true color on FALCON. In this mode, the background
- is not cleared. In the screen resolution with planes, x is aligned to
- 16 pixels.
-
- Adress (+a) is used for the control program. An example for
- programmers is better than an explanation:
-
- In C (simplified):
- {
- Pexec(0,"ANIPLAY.PRG","+x100 +y100 +aadress C:\MOVIES\X.MOV","");
- }
-
- int adress()
- {
- switch(code())
- {
- case END:
- return(0x1b); /* ESC */
- case PAUSE:
- return(' ');
- case REW:
- return(0x4B34); /* SHIFT + ⇦ (-10S) */
- case FF:
- return(0x4D36); /* SHIFT + ⇨ (+10S) */
- }
- return(0);
- }
-
- Adress informations (+z) doesn't play movie but returns informations
- about movie. This possibility is usefull for programmers (32 bytes
- buffer):
-
- struct infos
- {
- int width;
- int height;
- int planes;
- int frames_second;
- long total_frames;
- long id_picture_compression; /* cvid for example */
- int quality; /* B0: mono(0)/stereo(1) B1: 8 bits(0)/16 bits(1) */
- unsigned int frequency_file;
- unsigned int frequency_machine;
- long total_samples;
- long id_sound_compression; /* ima4 for example */
- int version_player; /* version of Aniplayer */
- }
-
-
- GEM messages:
- -------------
-
- Message VA_START:
-
- msg[3] = Path (high)
- msg[4] = Path (low)
-
- A command line can be joined:
-
- +c: with control slowness (-c: without)
- +d: with DSP (-d: without DSP)
- +g: with GEM (-g: without GEM)
- +i: loop (-i: without)
- +k: with keyboard (-k: without for use only AV_SENDKEY)
- +l: little window (-l: normal window)
- +m: with pictures (-m: sound only)
- +o name_target: convert file (save in AVR/WAV/AIF/AVI/MOV)
- +p: with sound (-p: shut-off sound)
- +q: with quality (-q: without)
- +r: resample sound (-r: without)
- +s: pass pictures (-s: all pictures)
- +t: tape recorder (-t: slider)
- +v: with direct screen (-v: without)
- +xnnnnn, +ynnnnn: movie position (5 numbers max, default center)
-
-
- Message 'MP' (M_PLAYER):
-
- msg[3] = Path (high)
- msg[4] = Path (low)
-
- A command line can be joined:
-
- +d: with GEM (-d: without GEM)
- +i: loop (-i: without)
- +o name_target: convert file (save in AVR/WAV/AIF/AVI/MOV)
- +p: with sound (-p: shut-off sound)
- +s: pass pictures (-s: all pictures)
- +xnnnnn, +ynnnnn: movie position (5 numbers max, default center)
-
- msg[5] = 0 or message ('MP' for example)
- for a return's message at the end of file
-
-
- Message AV_SENDKEY:
-
- msg[4] = Pressed key (GEM format)
-
-
- Message 'AP':
-
- - Message for a new position in seconds:
-
- msg[3] = 1
- msg[4] = Seconds (high)
- msg[5] = Seconds (low)
-
- No answer message.
-
- - Message for a new position in pictures:
-
- msg[3] = 2
- msg[4] = Picture (high)
- msg[5] = Picture (low)
-
- No answer message.
-
- - Message for get informations:
-
- msg[3] = 0
-
- Answer message 'AP':
-
- msg[3] = Structure (high)
- msg[4] = Structure (low)
-
- typedef struct
- {
- int width;
- int height;
- int planes;
- int frames_second;
- long total_frames;
- long id_picture_compression; /* cvid for example */
- int quality; /* B0: mono(0)/stereo(1) B1: 8 bits(0)/16 bits(1) */
- unsigned int frequency_file;
- unsigned int frequency_machine;
- long total_samples;
- long id_sound_compression; /* ima4 for example */
- int version_player; /* version of Aniplayer */
- long count_seconds;
- long num_frame;
- int reserve[12];
- } INFO_ANIM;
-
-
- Questions/answers:
- ------------------
-
- What options to choose on a FALCON, for the display to be faster ?
- - Choose screen resolution 320 * 240 (or 480) in true color on a VGA
- monitor (clock 25 MHz), or best 320 * 200 on TV/RGB.
- - Check use DSP.
- - Check direct screen.
- - Check without GEM.
- - Load the file.
-
- The program sometimes displays: 'Impossible to load the block to
- decompress in DSP memory', is this normal ?
- - The file is not compressed enough. The pictures to decompress are
- segmented by blocks, and the DSP decompresses a minimum of one
- block. To resolve the problem, it must treat a fraction of the
- block, and this operation can slacken pictures well compressed.
- - The program unchecks the DSP and restarts playing.
-
- How to use the slide show when I don't know the size of the movies on
- the FALCON ?
- - Choose a screen resolution higher or equal to 640 * 480 in 256
- colors.
- - Check use DSP.
- - Check direct screen.
- - Check without GEM.
- - Choose the directory for the slide show.
- - If the picture is smaller or equal to 320 * 240, the display changes
- to 320 *240 in true color (this is the case with most of the movies).
- - If the display is higher than 320 * 240 the display is performed in
- the current screen resolution (this is the case with most of the
- photography, with a speed near too one frames/s, it's not penalized).
-
-
- Material used for tests:
- ------------------------
-
- FALCON 030 with Speed Resolution Card (68030 to 40 MHz, bus to 20 MHz,
- DSP to 40 MHz) in SVGA 640 * 400 true color (clock 40 MHz).
- CD-ROM SCSI PIONNER 10X with SPIN for driver.
-
- The limits of the program are obtained approximately with a movie
- 320 * 240 with CVID 12 frames/s if the pictures are not enough
- compressed (sound repeats because of too much data to be transfered
- to the DSP).
-
-
- Shareware:
- ----------
-
- Aniplayer is Shareware NOT public domain.
-
- For registration, please send:
-
- - US$10, CAN$15, 15DM, 7UKP or 50FF to my adress:
-
- Didier MEQUIGNON
- 25, rue de l'Ascenseur 62510 ARQUES
- FRANCE
-
- - This informations:
-
- Name
- Adress
- Town Country
- E-mail
- Your computer for information
-
- After receiving the Shareware fee you will receive a personalised key.
- This key with your name and adress is entered into the Aniplayer
- registration dialog and is saved in ANIPLAY.INF file. After saving the
- .INF file with a key the registration dialog no longer appears.
- A modification of this file can destroy the key.
-
- Registrations can also be sent to:
-
- CyberSTrider
- PO Box 2023
- Wickford
- SS12 9RX
- UK
-
- Cheques in UKP payable to CyberSTrider
- Cheques payable in USD payable to Denesh Bhabuta
-
- UKP price: 10 UKP
- USD price: 16.50 USD
-
- You will receive a keycode via email/letter. Masterdisks, add 2UKP.
- Please refer to CyberSTrider order form for further details, or email.
-
- Electronic contact details:
- denesh@cyberstrider.net
- www.cyberstrider.org
-
-
- Thanks (contribution or ideas):
- -------------------------------
-
- Bertrand Marne to Rosny Sous Bois (F).
- Simon Yardley to Ashingdon Rochford (GB).
- Christophe Ricard to Grabels (F).
- Yu-Ou Wang to Paris (F).
- Pascal Ricard to Pierrevert (F).
- Bruno Levionnois (F).
- Houplon Joël to Chaville (F).
- Philippe Conceicao to Schiltigheim (F).
- Christophe Villeneuve to Bourges (F).
- Guillaume Tello to Montreuil Bellay (F).
- Bruno Bégni to Saint-Gingolph (F).
- Denis Huguet to Mehun sur Yèvre (F).
- Jean-Jacques Ardoino (F).
- Mille Babic to Göteborg (S).
- Rémi Vanel (F).
- Thierry Benet (F).
- Joachim Fornallaz to Zürich (CH).
- Magnus Kollberg (S).
- Karel Post (NL).
- Francois Le Coat (F).
- Nicolas Boulesteix to Gaillon sur Montcient (F).
- Raymond Collins (US).
- Philippe Castella (F).
- Loïc Sébald to Caveirac (F).
- Christian Marillat (F).
- Clément Benrabah (F).
- Noah Silva (US).
- Frédéric Boudet to Tonneville (F).
- Patrick Delecluse to Bruille St Amand (F).
- Jo Vandeweghe to Dottignies (B).
- Oliver Heun to Mainz (D).
- Alexander Kartalija to Bad Durrheinidem (D).
- The Removers (F).
- Thomas Raukamp (D).
- Alexander Clauss (D).
- Robert Blätter to Hamburg (D).
- Karel de Bruijn to St. Jansteen (NL).
- Gilbert Duquesne to Lille (F).
- Alain Larrodé to Villacoublay (F).
- Nicolas Richeton to Poitiers (F).
- Bernd Maedicke (D).
- Jan Daldrup to Kaarst (D).
- Sasa Andrijasevic (HR).
-
-
- Others realisations:
- --------------------
-
- PICDESK, display a picture (X)IMG/GEM or a motif on the GEM desktop,
- new file select, news screen resolutions, fast display, and dead keys.
- Freeware. FALCON.
-
- SONDIGIT, sound digitizer with or without direct to disk, formats
- WAV/AIF/AVR/DVS. Freeware.
-
-
- MEQUIGNON Didier, February 2000
-
-
- P.S.
- ----
-
- The cases 'not tested' are either due to the absence of a graphic
- card, or absent files in these formats (compression) in order to
- test my program... If you have a problem with your graphic card,
- please contact me.
-
- For all information on the compressions not recognized, suggestions,
- or remarks about my program, you can write to this adress:
-
- 25, rue de l'Ascenseur 62510 ARQUES FRANCE
-
- Or a message on:
-
- internet e-mail: didier.mequignon@wanadoo.fr
- web: http://perso.wanadoo.fr/didierm/
- http://aniplay.atari.org
-
- If you contact me for a problem (bug), please mention the
- following:
- - The version of ANIPLAYER.
- - The machine (and the accelerator card if present).
- - The graphic mode or card used.
- - The options checked.
- - The file format.
- - The type of compression (visible by ^I or I).
- - The details of the problem.
-
- I keep listening to all suggestions if you want the evolution of my
- player to continue...
-
-